The Quest
For the kid
Six weeks. One tiny business. Real customers, real money, a page of numbers at the end.
The goal is not to make a lot, but to find out what "profit" means by being the person who calculates it.
| Week | What you do |
|---|---|
| 1 — Idea and costs | Pick something you can make or do repeatedly. List every cost before you sell anything — materials, packaging, bus fare. Total it |
| 2 — Price it | Cost per unit, plus your time, plus a margin. Check what people nearby pay. Wildly off means one of your numbers is wrong, usually your time |
| 3 — Make a small batch | Ten, not fifty. Unsold stock is money sitting in a box |
| 4 — Sell | Family group chat, neighbours, a Saturday table. Write down every sale: what, how much, to whom |
| 5 — Adjust one thing | Only one. Change three and you cannot tell which change did it |
| 6 — Count | Money in, money out, what is left |
Your mission
Build a one-page profit and loss sheet. Four lines:
- Revenue — everything that came in.
- Costs — everything you spent to make it.
- Profit — revenue minus costs.
- Your hourly rate — profit divided by the hours you worked.
Almost everybody's first business pays badly per hour. Knowing your own number is worth more than the money.